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BLAST: spaceship sketches and renderings, by Scott Robertson
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About the Author
Scott Robertson graduated with honors with a B.S. degree in Transportation Design in April 1990. He began teaching at Art Center College of Design in 1995, first with a year-and-a-half stint at Art Center Europe in Vevey, Switzerland (now closed), and then in Pasadena, California. Some of his clients have included the BMW subsidiary Design-works/USA, Bell Sports, Raleigh Bicycles, Mattel Toys, Spin Master Toys, Patagonia, Scifi Lab, Minority Report feature film, Nike, Rock Shox, Universal Studios, OVO, Black Diamond, Angel Studios, Rockstar Games, Sony Online Entertainment, Buena Vista Games and Fiat to name just a few. To date, Robertson’s company, Design Studio Press, has published 28 titles on art and design, with 9 of these titles having been translated into Japanese by the publisher Born Digital. He has authored or co-authored 8 books on design and concept art. Scott works as a design consultant to the entertainment industry, and is the president of Design Studio Press. He is married to film editor Melissa Kent. To see more of Scott Robertson’s personal and professional work, please visit www.drawthrough.com. Annis Naeem was born in 1987 in Pakistan. He moved to New Jersey when he was 10 and thought he was destined to be a doctor or a lawyer, based on his family's expectations. At 18, he realized that his love for drawing and painting was greater than just the sketches in his chemistry class notebook, and he prepared for a move to California in hopes of receiving an education in concept design at Art Center, he applied and was accepted. In his first term he met Scott Robertson who convinced him that the new entertainment design program had the balance of design and illustration Naeem was looking for. He soon switched majors and landed an internship with Robertson the next summer through which their first collaboration book, DRIVE resulted. From the beginning, Daniel Gardner had a passion for art. Born in 1989, he grew up in a family of creative people and designers. He took figure drawing, painting and animation classes in high school along with product and transportation design classes through Art Center College of Design's Saturday High program. Gardner had always dreamed of attending Art Center to major in transportation. Although, after a year at Pasadena City College, ready to apply to Art Center, he became aware of entertainment design and how it was going to become a new major at the school. Having immediately fallen in love with concept design, he changed his focus, but still has an immense love for automobiles.
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Product details
Paperback: 128 pages
Publisher: Design Studio Press (April 28, 2012)
Language: English
ISBN-10: 1933492546
ISBN-13: 978-1933492544
Product Dimensions:
11 x 0.4 x 9 inches
Shipping Weight: 1.6 pounds (View shipping rates and policies)
Average Customer Review:
4.2 out of 5 stars
30 customer reviews
Amazon Best Sellers Rank:
#1,276,880 in Books (See Top 100 in Books)
SCOTT ROBERTSON is one of the BEST artists making books. I have every one. He has such wonderful creativity and process. He shows great variety and skill. If you have not seen his work ----YOU ARE IN FOR A TREAT.
I should preface my review with an admission that I am a fan of the books that design studio press puts out and Scott Robertson's work (some of these other artists are fantastic but new to me). The books have always been fantastic visual explorations and Scott Robertson has always been incredibly open in showing his methods, ideas, techniques, and design philosophy.Blast is a...um...blast! The book does a great job of showing the thought process in developing these ships with everything from pencil sketches and marker comps to well detailed digital paintings and renderings. These iterations and final works give a great breakdown of the development that goes into pushing an initial concept through periods of exploration and iteration before finally taking them to something that feels like it has a place in this imaginative universe of spaceships, flying racers, and their environments... zooming through atmospheres, resting in hangers and launching from futuristic spaceports. I think blast is for anyone that is into creating or learning concept art, 3d modeling studies, and just outright fans of science fiction art. Another awesome book from designstudio press!
I love Scott Robertson and team's vehicle design books and this one does not disappoint!!I own mostly the hard cover versions of all their different books.Great layout and book design and the illustrations are just awesome design work and very inspirational.Blast has lots of solid flying designs and the execution is right up there with the illustration quality on par or better than you'd find in design concept books! Even those from my all time favorite visual futurist/illustrator Syd Mead!Must have, must read for any designer or sci-fi/fantasy art fans.
I do not know why I had being "SUPER LUCK" to receive a damaged book twice. And no one else got the same problem as me. The boxes were fine. But the books are damaged. Actually the second one is better than the first one. But still a little. As you can see the picture it's teared from middle.
Anything that Scott Robertson does is masterful and this Hardback Professional Bound book with beautiful quality pages in gloss and heavy stock is a must for anyone who love imagingatrion but also a must for how one's rendering should look like throughout their carrier!
I am a big fan of Scott Robertson and his fellow artists. I usually buy these books for inspiration and appreciation for science fiction art. This book does not disappoint. I can always look through it over and over and see something new and inspirational.
What's not to like? Sketches provide some great ideas if you're an artist or model-maker. Robertson's style shows clearly in this book.
I was thinking it'd be closer to the old Stewart Cowley "Spacecraft: 2000-2100" Terran Trade Authority format, but it's a lot more conceptual with very little story to supplement the art.
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