Sabtu, 09 Maret 2013

Ebook 3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin

Ebook 3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin

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3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin

3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin


3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin


Ebook 3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin

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3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin

About the Author

Matt Chandler is an award-winning CG supervisor and FX artist at Analogue Pixel Ltd. His clients include Nike, Ford, O2, Google, HTC and the BBC.Pawel Podwojewski is the CEO and founder of MOTYN, an award-winning VFX studio.Jahirul Amin is Director and Producer at War, Peace and Pixels, as well as an associate lecturer in Computer Animation at Bournemouth University.Fernando Herrera, is a freelance animator and has worked on projects including Ice Age: A Mammoth Christmas.

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Product details

Paperback: 320 pages

Publisher: 3DTotal Publishing; 1st edition (April 1, 2014)

Language: English

ISBN-10: 9781909414051

ISBN-13: 978-1909414051

ASIN: 1909414050

Product Dimensions:

8.5 x 0.8 x 11.8 inches

Shipping Weight: 2.5 pounds (View shipping rates and policies)

Average Customer Review:

4.2 out of 5 stars

8 customer reviews

Amazon Best Sellers Rank:

#1,189,767 in Books (See Top 100 in Books)

book seems great, but I cannot downliad any of the project files. I try to go to the website and download them, but I get an error that some files cannot be accessed, download file is emptycan anyone help?

Nice clear explanations of each project , great design of each character , I'm very impressed with the publisher lay-out of this bookThe only thing that I thought could be added is a companion dvd with the book .

Not for beginners, I'm a few steps above a beginner so that wasn't a problem. Nice looking book but only 3 chapters are worth anything (good exercise tutorials). The authors don't tell you that you will need 5 or more different (expensive) programs to get through the book. I should have returned it within 30 days; but that's my fault. Personally I wouldn't have paid more than $20.00 for the book, including tax.

nice guide!

This book is a solid next level modeling book and has excellent intermediate techniques in it. The rig in the rigging section is not quite production ready (lots of clipping) and the entire particle section is written to bu used with expensive external plugins. I recommend this book as good value but mostly for the modeling sections

This book is amazing! Very useful for all beginers in 3D

Love the projects. 3dtotal never disappointed me!

 3ds Max Projects is a hands-on tutorial based book that aims to train you to be more proficient in using the different aspect of the software. In particular, this book covers modelling, rigging, lighting, particle effects and dynamics, and blending 3D with photography.All the exercises are quite detailed and includes plenty of screenshots and explanation. By the way, this book is for beginner-to-intermediate level users who already know the interface and main features of what 3ds Max can do.The modelling exercises are intensive and covers modelling of characters, one that is stylised and the other a more realistic caricature. There's also the modelling of a more inorganic subject like a tank.For some chapters, there are exercise files already set up for you, so you can just focus on learning the particular feature in the chapter, e.g. putting bones into a character that has already been modelled.The downside of the book is sometimes you'll need to use other software besides 3ds Max. Some of them include Photoshop which you should already have of course, then there's Zbrush because you need to import the characters there for touchup (sometimes using the Zbrush UV Master plugin). There's a section that requires V-Ray for rendering. The chapter on FX particles and Dynamics requires the use of Realflow for liquid, FumeFX for smoke.Overall, this 304-page paperback is an intensive course to using 3ds Max. It's good practice to get into more technical areas of using the software. Recommended for more intermediate users unless you're a beginner who likes to challenge yourself.(See more pictures of the book on my blog. Just visit my Amazon profile for the link.)

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3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin PDF

3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin PDF
3ds Max Projects: A Detailed Guide to Modeling, Texturing, Rigging, Animation and Lighting, by Matt Chandler Jahirul Amin PDF

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